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Privacy Policy

Last updated: March 2026

1. Introduction

This Privacy Policy explains how Glory Road ("we", "the site") handles personal data when you use our website and browser-based game, including any route on this domain. Glory Road doesn't require creating an account, logging in, or signing up with an email to play — the core experience runs entirely in your browser. By continuing to browse or play, you acknowledge that you have read and understood this policy. If you disagree with anything described here, we recommend you stop using the site.

2. Data we collect

We may process the following categories of data: • Usage and performance data (pages visited, interactions, device and browser type), collected through Google Analytics. • Cookie and similar technology identifiers, only when you consent in the cookie banner. • Data stored locally in your browser (language, game progress, cookie preferences, VS mode record, draft settings), which is not automatically sent to our servers. • In VS mode, we temporarily send your team name, chosen formation, and selected players to the server, solely to enable matchmaking and simulate the match — this data expires automatically within 30 minutes and is not stored permanently. • If you use the Contact form, we collect the selected category, the message text, and the site's language at the time of submission, forwarded by email to the project team via the Resend provider. We don't ask for or store your email, name, or any personal identifier in that form. • We don't collect payment data: purchases made from the Store page happen entirely on partner websites, outside the Glory Road domain.

3. Cookies and consent

We use cookies and similar technologies for two purposes: measuring audience, through Google Analytics, and displaying ads, through Google AdSense — which never appears during the draft, a match, or penalties, only on screens with no active gameplay. By default, non-essential cookies (analytics and advertising) remain blocked until you explicitly accept them in the banner shown on your first visit. Your choice is saved locally; you can review it at any time by clearing the site's browsing data and reloading the page, which brings the banner back.

4. Purposes of processing

We use data to: • Operate and improve the game and website experience, including fixing bugs reported through the Contact form. • Enable VS mode, matching you with another player (or, when no opponent is available, with an automatically generated team) and simulating the match result. • Measure audience and technical performance. • Display and personalize ads, only when explicit consent has been given. • Comply with legal obligations and prevent abuse, such as attempts to manipulate the contact form or VS mode matchmaking.

5. Third parties

We share data with providers that help us operate the site, including: • Google Analytics — usage and audience measurement. • Google AdSense — ad serving. • Vercel — hosting, infrastructure metrics, and server functions. • Upstash (Redis, via Vercel's integration) — temporary storage of VS mode match state, automatically expiring within 30 minutes. • Resend — delivering Contact form messages by email to the project team. These services may set their own cookies or process data under their own privacy policies. See Google's policies and manage your ad preferences at myaccount.google.com where applicable.

6. Your rights

Under applicable laws such as the GDPR and Brazil's LGPD, you may request confirmation of processing, access, correction, anonymization, portability, deletion, information about who we share your data with, and withdrawal of previously given consent. Since most game data is stored only in your own browser, you already have direct control over it: simply clear the site's browsing data to delete it. For data processed by third parties (Analytics, AdSense), the most direct way to exercise your rights is adjusting your preferences directly in your Google account, at myaccount.google.com. For any other request, use the Contact page.

7. Storage and security

Game data and preferences (language, formation, VS mode record) are saved in your own device's localStorage until you clear them — they aren't copied to any central server, except what's strictly necessary for VS mode to work, which expires automatically within 30 minutes. Analytics and advertising data follow the retention periods of the respective providers. We apply reasonable technical measures to protect the service, such as encrypted connections (HTTPS) and automatic expiration of temporary data, but no system connected to the internet is entirely risk-free.

8. Changes

We may update this policy periodically, for example when we add a new feature that processes data differently. The latest revision date is shown at the top of this page. We recommend revisiting this page from time to time; continued use of the site after changes constitutes acknowledgment of the current version.